ma ham: init tint_wohnzimmer remote control
This commit is contained in:
parent
2313e962e2
commit
dfe5f39dab
292
makefu/2configs/home/ham/light/tint_wohnzimmer.nix
Normal file
292
makefu/2configs/home/ham/light/tint_wohnzimmer.nix
Normal file
@ -0,0 +1,292 @@
|
||||
{ lib, ...}:
|
||||
# cycle through scenes
|
||||
|
||||
# cycle through color palettes
|
||||
# {% set options = state_attr('select.wled_color_palette','options') -%}
|
||||
# {% set selection = options.index(states('select.wled_color_palette')) -%}
|
||||
# {% if false -%}
|
||||
# {% if (selection + 1) >= options | length -%}
|
||||
# {{ options[0] }}
|
||||
# {% else -%}
|
||||
# {{ options[selection + 1] }}
|
||||
# {% endif %}
|
||||
# {% elif true -%}
|
||||
# {{ options[selection -1] }}
|
||||
# {% endif -%}
|
||||
|
||||
let
|
||||
group_id_1 = 16388;
|
||||
group_id_2 = 16389;
|
||||
group_id_3 = 16390;
|
||||
remote = "sensor.schlafzimmer_remote1_action";
|
||||
main_light_1 = "light.wled";
|
||||
default_scene_1 = "Solid";
|
||||
default_color_1 = "Default";
|
||||
main_color_select_1 = "select.wled_color_palette";
|
||||
light_group_1 = { entity_id = [ main_light_1 ];};
|
||||
|
||||
# contains only the actually changeable lights
|
||||
light_group_2 = { entity_id = [
|
||||
"light.wohnzimmer_komode_osram"
|
||||
"light.wohnzimmer_schrank_osram"
|
||||
"light.wohnzimmer_fenster_lichterkette_licht"
|
||||
];
|
||||
};
|
||||
light_group_3 = { entity_id = [ "light.wohnzimmer_stehlampe_osram" ]; };
|
||||
|
||||
statecond = cond: { # cond must be a list
|
||||
condition = "template";
|
||||
value_template = "{{ trigger.to_state.attributes.action in ( " +
|
||||
(lib.concatMapStringsSep "," (x: "'${x}'") cond) + ") }}";
|
||||
};
|
||||
in {
|
||||
services.home-assistant.config.automation = [
|
||||
{
|
||||
alias = "Perform Actions with ${remote}";
|
||||
mode = "queued";
|
||||
max = 5;
|
||||
max_exceeded = "silent";
|
||||
trigger = {
|
||||
platform = "state";
|
||||
entity_id = remote;
|
||||
};
|
||||
condition = {
|
||||
condition = "and";
|
||||
conditions = [
|
||||
{
|
||||
condition = "template";
|
||||
value_template = "{{ trigger.from_state.state != trigger.to_state.state }}";
|
||||
}
|
||||
( statecond [ "off" "on" "color_wheel"
|
||||
"brightness_up_click" "brightness_down_click"
|
||||
"color_temp" "color_temperature_move"
|
||||
"brightness_step_down" "brightness_step_up" "brightness_down_hold" "brightness_down_release" "brightness_up_hold" "brightness_up_release"
|
||||
"scene_3" "scene_1" "scene_2" # working sunset party
|
||||
"scene_6" "scene_4" "scene_5" # night campfire romantic
|
||||
])
|
||||
];
|
||||
};
|
||||
action = [
|
||||
{ service = "system_log.write";
|
||||
data = {
|
||||
level = "info";
|
||||
message = "Tint Button pressed: {{ trigger.to_state.state }} Group: {{ trigger.to_state.attributes.action_group }} Length {{ input_working_scene_1 | length }}";
|
||||
};
|
||||
}
|
||||
{
|
||||
choose = [
|
||||
{ # light group 1
|
||||
conditions = {
|
||||
condition = "template";
|
||||
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_1} }}";
|
||||
};
|
||||
sequence = [
|
||||
{
|
||||
choose = [
|
||||
{
|
||||
conditions = statecond [ "on" "off" ];
|
||||
sequence = {
|
||||
service = "light.turn_{{ trigger.to_state.state }}";
|
||||
target = light_group_1;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_wheel" ];
|
||||
sequence = {
|
||||
data.xy_color = [
|
||||
"{{ trigger.to_state.attributes.action_color.x | float }}"
|
||||
"{{ trigger.to_state.attributes.action_color.y | float }}"
|
||||
];
|
||||
service = "light.turn_on";
|
||||
target = light_group_1;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_temp" ];
|
||||
sequence = {
|
||||
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_1;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
|
||||
sequence = [
|
||||
{
|
||||
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
|
||||
}
|
||||
{
|
||||
data.brightness_step_pct = "{{ factor | int }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_1;
|
||||
}
|
||||
];
|
||||
}
|
||||
{
|
||||
conditions = statecond [
|
||||
"scene_3" # working => previous scene
|
||||
"scene_1" # sunset => default scene (solid)
|
||||
"scene_2" # party => next scene
|
||||
|
||||
];
|
||||
sequence = [
|
||||
{
|
||||
data.effect = ''
|
||||
{% set options = state_attr("${main_light_1}","effect_list") -%}
|
||||
{% set selection = options.index(state_attr("${main_light_1}","effect")) -%}
|
||||
{% if trigger.to_state.attributes.action == "scene_2" -%}
|
||||
{% if (selection + 1) >= options | length -%}
|
||||
{{ options[0] }}
|
||||
{% else -%}
|
||||
{{ options[selection + 1] }}
|
||||
{% endif %}
|
||||
{% elif trigger.to_state.attributes.action == "scene_1" -%}
|
||||
${default_scene_1}
|
||||
{% elif trigger.to_state.attributes.action == "scene_3" -%}
|
||||
{{ options[selection - 1] }}
|
||||
{% endif -%}
|
||||
'';
|
||||
service = "light.turn_on";
|
||||
target.entity_id = main_light_1;
|
||||
}
|
||||
];
|
||||
}
|
||||
{
|
||||
conditions = statecond [
|
||||
"scene_6" # night => previous color
|
||||
"scene_4" # campfire => default Color (Default)
|
||||
"scene_5" # romance => next color
|
||||
|
||||
];
|
||||
sequence = [
|
||||
{
|
||||
data.option = ''
|
||||
{% set options = state_attr("${main_color_select_1}","options") -%}
|
||||
{% set selection = options.index(states("${main_color_select_1}")) -%}
|
||||
{% if trigger.to_state.attributes.action == "scene_5" -%}
|
||||
{% if (selection + 1) >= options | length -%}
|
||||
{{ options[0] }}
|
||||
{% else -%}
|
||||
{{ options[selection + 1] }}
|
||||
{% endif %}
|
||||
{% elif trigger.to_state.attributes.action == "scene_4" -%}
|
||||
${default_color_1}
|
||||
{% elif trigger.to_state.attributes.action == "scene_6" -%}
|
||||
{{ options[selection - 1] }}
|
||||
{% endif -%}
|
||||
'';
|
||||
service = "select.select_option";
|
||||
target.entity_id = main_color_select_1;
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
{ # light group 2
|
||||
conditions = {
|
||||
condition = "template";
|
||||
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_2} }}";
|
||||
};
|
||||
sequence = [
|
||||
{
|
||||
choose = [
|
||||
{ conditions = statecond [ "on" "off" ];
|
||||
sequence = {
|
||||
service = "light.turn_{{ trigger.to_state.state }}";
|
||||
target = light_group_2;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_wheel" ];
|
||||
sequence = {
|
||||
data.xy_color = [
|
||||
"{{ trigger.to_state.attributes.action_color.x | float }}"
|
||||
"{{ trigger.to_state.attributes.action_color.y | float }}"
|
||||
];
|
||||
service = "light.turn_on";
|
||||
target = light_group_2;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_temp" ];
|
||||
sequence = {
|
||||
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_2;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
|
||||
sequence = [
|
||||
{
|
||||
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
|
||||
}
|
||||
{
|
||||
data.brightness_step_pct = "{{ factor | int }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_2;
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
{ # light group 3
|
||||
conditions = {
|
||||
condition = "template";
|
||||
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_3} }}";
|
||||
};
|
||||
sequence = [
|
||||
{
|
||||
choose = [
|
||||
{ conditions = statecond [ "on" "off" ];
|
||||
sequence = {
|
||||
service = "light.turn_{{ trigger.to_state.state }}";
|
||||
target = light_group_3;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_wheel" ];
|
||||
sequence = {
|
||||
data.xy_color = [
|
||||
"{{ trigger.to_state.attributes.action_color.x | float }}"
|
||||
"{{ trigger.to_state.attributes.action_color.y | float }}"
|
||||
];
|
||||
service = "light.turn_on";
|
||||
target = light_group_3;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "color_temperature_move" ];
|
||||
sequence = {
|
||||
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_3;
|
||||
};
|
||||
}
|
||||
{
|
||||
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
|
||||
sequence = [
|
||||
{
|
||||
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
|
||||
}
|
||||
{
|
||||
data.brightness_step_pct = "{{ factor | int }}";
|
||||
service = "light.turn_on";
|
||||
target = light_group_3;
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
||||
];
|
||||
}
|
Loading…
Reference in New Issue
Block a user