stockholm/makefu/2configs/home/ham/light/tint_wohnzimmer.nix
2022-06-06 21:07:52 +02:00

299 lines
12 KiB
Nix

{ lib, ...}:
# cycle through scenes
# cycle through color palettes
# {% set options = state_attr('select.wled_color_palette','options') -%}
# {% set selection = options.index(states('select.wled_color_palette')) -%}
# {% if false -%}
# {% if (selection + 1) >= options | length -%}
# {{ options[0] }}
# {% else -%}
# {{ options[selection + 1] }}
# {% endif %}
# {% elif true -%}
# {{ options[selection -1] }}
# {% endif -%}
let
# Solid Pattern
# Hult
group_id_1 = 16388;
group_id_2 = 16389;
group_id_3 = 16390;
remote = "sensor.schlafzimmer_remote1_action";
main_light_1 = "light.wled";
default_scene_1 = "Solid";
default_color_1 = "Default";
main_color_select_1 = "select.wled_color_palette";
light_group_1.entity_id = [
main_light_1
];
# contains only the actually changeable lights
light_group_2 = { entity_id = [
"light.wohnzimmer_komode_osram"
"light.wohnzimmer_schrank_osram"
"light.wohnzimmer_fenster_lichterkette_licht"
];
};
light_group_3 = { entity_id = [
"light.wohnzimmer_stehlampe_osram"
]; };
statecond = cond: { # cond must be a list
condition = "template";
value_template = "{{ trigger.to_state.attributes.action in ( " +
(lib.concatMapStringsSep "," (x: "'${x}'") cond) + ") }}";
};
in {
services.home-assistant.config.automation = [
{
alias = "Perform Actions with ${remote}";
mode = "queued";
max = 5;
max_exceeded = "silent";
trigger = {
platform = "state";
entity_id = remote;
};
condition = {
condition = "and";
conditions = [
{
condition = "template";
value_template = "{{ trigger.from_state.state != trigger.to_state.state }}";
}
( statecond [ "off" "on" "color_wheel"
"brightness_up_click" "brightness_down_click"
"color_temp" "color_temperature_move"
"brightness_step_down" "brightness_step_up" "brightness_down_hold" "brightness_down_release" "brightness_up_hold" "brightness_up_release"
"scene_3" "scene_1" "scene_2" # working sunset party
"scene_6" "scene_4" "scene_5" # night campfire romantic
])
];
};
action = [
{ service = "system_log.write";
data = {
level = "info";
message = "Tint Button pressed: {{ trigger.to_state.state }} Group: {{ trigger.to_state.attributes.action_group }} Length {{ input_working_scene_1 | length }}";
};
}
{
choose = [
{ # light group 1
conditions = {
condition = "template";
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_1} }}";
};
sequence = [
{
choose = [
{
conditions = statecond [ "on" "off" ];
sequence = {
service = "light.turn_{{ trigger.to_state.state }}";
target = light_group_1;
};
}
{
conditions = statecond [ "color_wheel" ];
sequence = {
data.xy_color = [
"{{ trigger.to_state.attributes.action_color.x | float }}"
"{{ trigger.to_state.attributes.action_color.y | float }}"
];
service = "light.turn_on";
target = light_group_1;
};
}
{
conditions = statecond [ "color_temp" ];
sequence = {
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
service = "light.turn_on";
target = light_group_1;
};
}
{
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
sequence = [
{
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
}
{
data.brightness_step_pct = "{{ factor | int }}";
service = "light.turn_on";
target = light_group_1;
}
];
}
{
conditions = statecond [
"scene_3" # working => previous scene
"scene_1" # sunset => default scene (solid)
"scene_2" # party => next scene
];
sequence = [
{
data.effect = ''
{% set options = state_attr("${main_light_1}","effect_list") -%}
{% set selection = options.index(state_attr("${main_light_1}","effect")) -%}
{% if trigger.to_state.attributes.action == "scene_2" -%}
{% if (selection + 1) >= options | length -%}
{{ options[0] }}
{% else -%}
{{ options[selection + 1] }}
{% endif %}
{% elif trigger.to_state.attributes.action == "scene_1" -%}
${default_scene_1}
{% elif trigger.to_state.attributes.action == "scene_3" -%}
{{ options[selection - 1] }}
{% endif -%}
'';
service = "light.turn_on";
target.entity_id = main_light_1;
}
];
}
{
conditions = statecond [
"scene_6" # night => previous color
"scene_4" # campfire => default Color (Default)
"scene_5" # romance => next color
];
sequence = [
{
data.option = ''
{% set options = state_attr("${main_color_select_1}","options") -%}
{% set selection = options.index(states("${main_color_select_1}")) -%}
{% if trigger.to_state.attributes.action == "scene_5" -%}
{% if (selection + 1) >= options | length -%}
{{ options[0] }}
{% else -%}
{{ options[selection + 1] }}
{% endif %}
{% elif trigger.to_state.attributes.action == "scene_4" -%}
${default_color_1}
{% elif trigger.to_state.attributes.action == "scene_6" -%}
{{ options[selection - 1] }}
{% endif -%}
'';
service = "select.select_option";
target.entity_id = main_color_select_1;
}
];
}
];
}
];
}
{ # light group 2
conditions = {
condition = "template";
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_2} }}";
};
sequence = [
{
choose = [
{ conditions = statecond [ "on" "off" ];
sequence = {
service = "light.turn_{{ trigger.to_state.state }}";
target = light_group_2;
};
}
{
conditions = statecond [ "color_wheel" ];
sequence = {
data.xy_color = [
"{{ trigger.to_state.attributes.action_color.x | float }}"
"{{ trigger.to_state.attributes.action_color.y | float }}"
];
service = "light.turn_on";
target = light_group_2;
};
}
{
conditions = statecond [ "color_temp" ];
sequence = {
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
service = "light.turn_on";
target = light_group_2;
};
}
{
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
sequence = [
{
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
}
{
data.brightness_step_pct = "{{ factor | int }}";
service = "light.turn_on";
target = light_group_2;
}
];
}
];
}
];
}
{ # light group 3
conditions = {
condition = "template";
value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_3} }}";
};
sequence = [
{
choose = [
{ conditions = statecond [ "on" "off" ];
sequence = {
service = "light.turn_{{ trigger.to_state.state }}";
target = light_group_3;
};
}
{
conditions = statecond [ "color_wheel" ];
sequence = {
data.xy_color = [
"{{ trigger.to_state.attributes.action_color.x | float }}"
"{{ trigger.to_state.attributes.action_color.y | float }}"
];
service = "light.turn_on";
target = light_group_3;
};
}
{
conditions = statecond [ "color_temperature_move" ];
sequence = {
data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
service = "light.turn_on";
target = light_group_3;
};
}
{
conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
sequence = [
{
variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
}
{
data.brightness_step_pct = "{{ factor | int }}";
service = "light.turn_on";
target = light_group_3;
}
];
}
];
}
];
}
];
}
];
}
];
}