stockholm/makefu/2configs/home/ham/lib/default.nix
2021-08-31 15:24:48 +02:00

121 lines
3.0 KiB
Nix

let
prefix = "/ham";
in
{
inherit prefix;
say = let
# returns a list of actions to be performed on an mpd to say something
tts = { message, entity }:
[
{
service = "media_player.turn_on";
data.entity_id = entity;
}
{
service = "media_player.play_media";
data = {
entity_id = entity;
media_content_type = "playlist";
media_content_id = "ansage";
};
}
{
service = "media_player.turn_on";
data.entity_id = entity;
}
{ delay.seconds = 8; }
{
service = "tts.say";
entity_id = entity;
data_template = {
inherit message;
language = "de";
};
}
];
in
{
firetv = message: tts {
inherit message;
entity = "firetv";
};
};
zigbee.prefix = "/ham/zigbee";
btn_cycle_light = light: btn: halfbright:
let
maxbright = 255;
transition = 0.2; # seconds
in
# this function implements a simple state machine based on the state and brightness of the light (light must support brightness
{
alias = "Cycle through states of ${light} via button ${btn}";
trigger = {
platform = "state";
entity_id = "sensor.${btn}_click";
to = "single";
};
action = {
choose = [
{
# state 0: off to half
conditions = {
condition = "template";
value_template = ''{{ states("${light}") == "off" }}'';
};
sequence = [
{
service = "light.turn_on";
data = {
entity_id = light;
brightness = halfbright;
};
}
];
}
{
# state 1: half to full
conditions = {
condition = "template";
value_template = ''{{ states('${light}') == 'on' and ( ${toString (halfbright - 1)} <= state_attr("${light}","brightness") <= ${toString (halfbright + 1)})}}'';
};
sequence = [
{
service = "light.turn_on";
data = {
entity_id = light;
brightness = maxbright;
};
}
];
}
{
# state 2: full to off
conditions = {
condition = "template";
# TODO: it seems like the devices respond with brightness-1 , maybe off-by-one somewhere?
value_template = ''{{ states("${light}") == "on" and state_attr("${light}","brightness") >= ${toString (maxbright - 1)}}}'';
};
sequence = [
{
service = "light.turn_off";
data = {
entity_id = light;
};
}
];
}
];
# default: on to off
# this works because state 0 checks for "state == off"
default = [{
service = "light.turn_off";
data = {
entity_id = light;
};
}];
};
};
}