310 lines
12 KiB
Nix
310 lines
12 KiB
Nix
{ lib, ...}:
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# cycle through scenes
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# cycle through color palettes
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# {% set options = state_attr('select.wled_color_palette','options') -%}
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# {% set selection = options.index(states('select.wled_color_palette')) -%}
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# {% if false -%}
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# {% if (selection + 1) >= options | length -%}
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# {{ options[0] }}
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# {% else -%}
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# {{ options[selection + 1] }}
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# {% endif %}
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# {% elif true -%}
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# {{ options[selection -1] }}
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# {% endif -%}
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let
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# effect - color
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# Solid Pattern - Hult
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group_id_1 = 16388;
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group_id_2 = 16389;
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group_id_3 = 16390;
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# main_light_1 = "light.wled";
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# default_scene_1 = "Solid";
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# default_color_1 = "Default";
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# main_color_select_1 = "select.wled_color_palette";
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# contains only the actually changeable lights
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statecond = cond: { # cond must be a list
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condition = "template";
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value_template = "{{ trigger.to_state.attributes.action in ( " +
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(lib.concatMapStringsSep "," (x: "'${x}'") cond) + ") }}";
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};
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# The remote manages WLED on ID1, and basic lights on ID2 and ID3
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tint_remote = { remote
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, wled_name_1
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, lights_2 ? []
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, lights_3 ? []
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, main_light_1 ? "light.${wled_name_1}"
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, main_color_select_1 ? "select.${wled_name_1}_color_plaette"
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, default_scene_1 ? "Solid"
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, default_color_1 ? "Default"
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}:
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let
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light_group_1.entity_id = [ main_light_1 ];
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light_group_2.entity_id = lights_2;
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light_group_3.entity_id = lights_2;
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in
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{
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alias = "Perform Actions with ${remote}";
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mode = "queued";
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max = 5;
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max_exceeded = "silent";
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trigger = {
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platform = "state";
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entity_id = remote;
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};
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condition = {
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condition = "and";
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conditions = [
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{
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condition = "template";
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value_template = "{{ trigger.from_state.state != trigger.to_state.state }}";
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}
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( statecond [ "off" "on" "color_wheel"
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"brightness_up_click" "brightness_down_click"
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"color_temp" "color_temperature_move"
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"brightness_step_down" "brightness_step_up" "brightness_down_hold" "brightness_down_release" "brightness_up_hold" "brightness_up_release"
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"scene_3" "scene_1" "scene_2" # working sunset party
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"scene_6" "scene_4" "scene_5" # night campfire romantic
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])
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];
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};
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action = [
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{ service = "system_log.write";
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data = {
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level = "info";
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message = "Tint Button pressed: {{ trigger.to_state.state }} Group: {{ trigger.to_state.attributes.action_group }} Length {{ input_working_scene_1 | length }}";
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};
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}
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{
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choose = [
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{ # light group 1
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conditions = {
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condition = "template";
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value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_1} }}";
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};
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sequence = [
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{
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choose = [
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{
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conditions = statecond [ "on" "off" ];
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sequence = {
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service = "light.turn_{{ trigger.to_state.state }}";
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target = light_group_1;
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};
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}
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{
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conditions = statecond [ "color_wheel" ];
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sequence = {
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data.xy_color = [
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"{{ trigger.to_state.attributes.action_color.x | float }}"
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"{{ trigger.to_state.attributes.action_color.y | float }}"
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];
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service = "light.turn_on";
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target = light_group_1;
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};
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}
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{
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conditions = statecond [ "color_temp" ];
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sequence = {
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data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
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service = "light.turn_on";
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target = light_group_1;
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};
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}
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{
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conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
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sequence = [
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{
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variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
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}
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{
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data.brightness_step_pct = "{{ factor | int }}";
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service = "light.turn_on";
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target = light_group_1;
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}
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];
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}
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{
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conditions = statecond [
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"scene_3" # working => previous scene
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"scene_1" # sunset => default scene (solid)
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"scene_2" # party => next scene
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];
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sequence = [
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{
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data.effect = ''
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{% set options = state_attr("${main_light_1}","effect_list") -%}
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{% set selection = options.index(state_attr("${main_light_1}","effect")) -%}
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{% if trigger.to_state.attributes.action == "scene_2" -%}
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{% if (selection + 1) >= options | length -%}
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{{ options[0] }}
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{% else -%}
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{{ options[selection + 1] }}
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{% endif %}
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{% elif trigger.to_state.attributes.action == "scene_1" -%}
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${default_scene_1}
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{% elif trigger.to_state.attributes.action == "scene_3" -%}
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{{ options[selection - 1] }}
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{% endif -%}
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'';
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service = "light.turn_on";
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target.entity_id = main_light_1;
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}
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];
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}
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{
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conditions = statecond [
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"scene_6" # night => previous color
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"scene_4" # campfire => default Color (Default)
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"scene_5" # romance => next color
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];
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sequence = [
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{
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data.option = ''
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{% set options = state_attr("${main_color_select_1}","options") -%}
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{% set selection = options.index(states("${main_color_select_1}")) -%}
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{% if trigger.to_state.attributes.action == "scene_5" -%}
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{% if (selection + 1) >= options | length -%}
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{{ options[0] }}
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{% else -%}
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{{ options[selection + 1] }}
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{% endif %}
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{% elif trigger.to_state.attributes.action == "scene_4" -%}
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${default_color_1}
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{% elif trigger.to_state.attributes.action == "scene_6" -%}
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{{ options[selection - 1] }}
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{% endif -%}
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'';
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service = "select.select_option";
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target.entity_id = main_color_select_1;
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}
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];
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}
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];
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}
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];
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}
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{ # light group 2
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conditions = {
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condition = "template";
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value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_2} }}";
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};
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sequence = [
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{
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choose = [
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{ conditions = statecond [ "on" "off" ];
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sequence = {
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service = "light.turn_{{ trigger.to_state.state }}";
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target = light_group_2;
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};
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}
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{
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conditions = statecond [ "color_wheel" ];
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sequence = {
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data.xy_color = [
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"{{ trigger.to_state.attributes.action_color.x | float }}"
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"{{ trigger.to_state.attributes.action_color.y | float }}"
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];
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service = "light.turn_on";
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target = light_group_2;
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};
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}
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{
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conditions = statecond [ "color_temp" ];
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sequence = {
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data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
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service = "light.turn_on";
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target = light_group_2;
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};
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}
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{
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conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
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sequence = [
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{
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variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
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}
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{
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data.brightness_step_pct = "{{ factor | int }}";
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service = "light.turn_on";
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target = light_group_2;
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}
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];
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}
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];
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}
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];
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}
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{ # light group 3
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conditions = {
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condition = "template";
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value_template = "{{ trigger.to_state.attributes.action_group == ${toString group_id_3} }}";
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};
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sequence = [
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{
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choose = [
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{ conditions = statecond [ "on" "off" ];
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sequence = {
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service = "light.turn_{{ trigger.to_state.state }}";
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target = light_group_3;
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};
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}
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{
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conditions = statecond [ "color_wheel" ];
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sequence = {
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data.xy_color = [
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"{{ trigger.to_state.attributes.action_color.x | float }}"
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"{{ trigger.to_state.attributes.action_color.y | float }}"
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];
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service = "light.turn_on";
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target = light_group_3;
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};
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}
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{
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conditions = statecond [ "color_temperature_move" ];
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sequence = {
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data.color_temp = "{{ trigger.to_state.attributes.action_color_temperature | float }}";
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service = "light.turn_on";
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target = light_group_3;
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};
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}
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{
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conditions = statecond [ "brightness_up_click" "brightness_down_click" ];
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sequence = [
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{
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variables.factor = ''{% if trigger.to_state.state in ( "brightness_down_click") %} -12 {% else %} 12 {% endif %}'';
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}
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{
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data.brightness_step_pct = "{{ factor | int }}";
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service = "light.turn_on";
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target = light_group_3;
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}
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];
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}
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];
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}
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];
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}
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];
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}
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];
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}
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;
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in {
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services.home-assistant.config.automation = [
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(tint_remote {
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remote = "sensor.schlafzimmer_remote1_action";
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wled_name_1 = "wled";
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lights_2 = [ "light.wohnzimmer_komode_osram" "light.wohnzimmer_schrank_osram" "light.wohnzimmer_fenster_lichterkette_licht" ];
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lights_3 = [ "light.wohnzimmer_stehlampe_osram" ];
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})
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];
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}
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